9.8 KiB
Class: H2CClient
Extends: undici.Dispatcher
A basic H2C client.
Example
const { createServer } = require('node:http2')
const { once } = require('node:events')
const { H2CClient } = require('undici')
const server = createServer((req, res) => {
res.writeHead(200)
res.end('Hello, world!')
})
server.listen()
once(server, 'listening').then(() => {
const client = new H2CClient(`http://localhost:${server.address().port}/`)
const response = await client.request({ path: '/', method: 'GET' })
console.log(response.statusCode) // 200
response.body.text.then((text) => {
console.log(text) // Hello, world!
})
})
new H2CClient(url[, options])
Arguments:
- url
URL | string- Should only include the protocol, hostname, and port. It only supportshttpprotocol. - options
H2CClientOptions(optional)
Returns: H2CClient
Parameter: H2CClientOptions
- bodyTimeout
number | null(optional) - Default:300e3- The timeout after which a request will time out, in milliseconds. Monitors time between receiving body data. Use0to disable it entirely. Defaults to 300 seconds. Please note thetimeoutwill be reset if you keep writing data to the socket everytime. - headersTimeout
number | null(optional) - Default:300e3- The amount of time, in milliseconds, the parser will wait to receive the complete HTTP headers while not sending the request. Defaults to 300 seconds. - keepAliveMaxTimeout
number | null(optional) - Default:600e3- The maximum allowedkeepAliveTimeout, in milliseconds, when overridden by keep-alive hints from the server. Defaults to 10 minutes. - keepAliveTimeout
number | null(optional) - Default:4e3- The timeout, in milliseconds, after which a socket without active requests will time out. Monitors time between activity on a connected socket. This value may be overridden by keep-alive hints from the server. See MDN: HTTP - Headers - Keep-Alive directives for more details. Defaults to 4 seconds. - keepAliveTimeoutThreshold
number | null(optional) - Default:2e3- A number of milliseconds subtracted from server keep-alive hints when overridingkeepAliveTimeoutto account for timing inaccuracies caused by e.g. transport latency. Defaults to 2 seconds. - maxHeaderSize
number | null(optional) - Default:--max-http-header-sizeor16384- The maximum length of request headers in bytes. Defaults to Node.js' --max-http-header-size or 16KiB. - maxResponseSize
number | null(optional) - Default:-1- The maximum length of response body in bytes. Set to-1to disable. - maxConcurrentStreams:
number- Default:100. Dictates the maximum number of concurrent streams for a single H2 session. It can be overridden by a SETTINGS remote frame. - pipelining
number | null(optional) - Default tomaxConcurrentStreams- The amount of concurrent requests sent over a single HTTP/2 session in accordance with RFC-7540 Stream specification. Streams can be closed up by remote server at any time. - connect
ConnectOptions | null(optional) - Default:null. - strictContentLength
Boolean(optional) - Default:true- Whether to treat request content length mismatches as errors. If true, an error is thrown when the request content-length header doesn't match the length of the request body. - autoSelectFamily:
boolean(optional) - Default: depends on local Node version, on Node 18.13.0 and above isfalse. Enables a family autodetection algorithm that loosely implements section 5 of RFC 8305. See here for more details. This option is ignored if not supported by the current Node version. - autoSelectFamilyAttemptTimeout:
number- Default: depends on local Node version, on Node 18.13.0 and above is250. The amount of time in milliseconds to wait for a connection attempt to finish before trying the next address when using theautoSelectFamilyoption. See here for more details.
Parameter: H2CConnectOptions
- socketPath
string | null(optional) - Default:null- An IPC endpoint, either Unix domain socket or Windows named pipe. - timeout
number | null(optional) - In milliseconds, Default10e3. - servername
string | null(optional) - keepAlive
boolean | null(optional) - Default:true- TCP keep-alive enabled - keepAliveInitialDelay
number | null(optional) - Default:60000- TCP keep-alive interval for the socket in milliseconds
Example - Basic Client instantiation
This will instantiate the undici H2CClient, but it will not connect to the origin until something is queued. Consider using client.connect to prematurely connect to the origin, or just call client.request.
"use strict";
import { H2CClient } from "undici";
const client = new H2CClient("http://localhost:3000");
Instance Methods
H2CClient.close([callback])
Implements Dispatcher.close([callback]).
H2CClient.destroy([error, callback])
Implements Dispatcher.destroy([error, callback]).
Waits until socket is closed before invoking the callback (or returning a promise if no callback is provided).
H2CClient.connect(options[, callback])
See Dispatcher.connect(options[, callback]).
H2CClient.dispatch(options, handlers)
Implements Dispatcher.dispatch(options, handlers).
H2CClient.pipeline(options, handler)
See Dispatcher.pipeline(options, handler).
H2CClient.request(options[, callback])
See Dispatcher.request(options [, callback]).
H2CClient.stream(options, factory[, callback])
See Dispatcher.stream(options, factory[, callback]).
H2CClient.upgrade(options[, callback])
See Dispatcher.upgrade(options[, callback]).
Instance Properties
H2CClient.closed
boolean
true after H2CClient.close() has been called.
H2CClient.destroyed
boolean
true after client.destroyed() has been called or client.close() has been called and the client shutdown has completed.
H2CClient.pipelining
number
Property to get and set the pipelining factor.
Instance Events
Event: 'connect'
See Dispatcher Event: 'connect'.
Parameters:
- origin
URL - targets
Array<Dispatcher>
Emitted when a socket has been created and connected. The client will connect once client.size > 0.
Example - Client connect event
import { createServer } from "node:http2";
import { H2CClient } from "undici";
import { once } from "events";
const server = createServer((request, response) => {
response.end("Hello, World!");
}).listen();
await once(server, "listening");
const client = new H2CClient(`http://localhost:${server.address().port}`);
client.on("connect", (origin) => {
console.log(`Connected to ${origin}`); // should print before the request body statement
});
try {
const { body } = await client.request({
path: "/",
method: "GET",
});
body.setEncoding("utf-8");
body.on("data", console.log);
client.close();
server.close();
} catch (error) {
console.error(error);
client.close();
server.close();
}
Event: 'disconnect'
See Dispatcher Event: 'disconnect'.
Parameters:
- origin
URL - targets
Array<Dispatcher> - error
Error
Emitted when socket has disconnected. The error argument of the event is the error which caused the socket to disconnect. The client will reconnect if or once client.size > 0.
Example - Client disconnect event
import { createServer } from "node:http2";
import { H2CClient } from "undici";
import { once } from "events";
const server = createServer((request, response) => {
response.destroy();
}).listen();
await once(server, "listening");
const client = new H2CClient(`http://localhost:${server.address().port}`);
client.on("disconnect", (origin) => {
console.log(`Disconnected from ${origin}`);
});
try {
await client.request({
path: "/",
method: "GET",
});
} catch (error) {
console.error(error.message);
client.close();
server.close();
}
Event: 'drain'
Emitted when pipeline is no longer busy.
See Dispatcher Event: 'drain'.
Example - Client drain event
import { createServer } from "node:http2";
import { H2CClient } from "undici";
import { once } from "events";
const server = createServer((request, response) => {
response.end("Hello, World!");
}).listen();
await once(server, "listening");
const client = new H2CClient(`http://localhost:${server.address().port}`);
client.on("drain", () => {
console.log("drain event");
client.close();
server.close();
});
const requests = [
client.request({ path: "/", method: "GET" }),
client.request({ path: "/", method: "GET" }),
client.request({ path: "/", method: "GET" }),
];
await Promise.all(requests);
console.log("requests completed");
Event: 'error'
Invoked for users errors such as throwing in the onError handler.