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tool-node/node_modules/undici/docs/docs/api/H2CClient.md
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Class: H2CClient

Extends: undici.Dispatcher

A basic H2C client.

Example

const { createServer } = require('node:http2')
const { once } = require('node:events')
const { H2CClient } = require('undici')

const server = createServer((req, res) => {
  res.writeHead(200)
  res.end('Hello, world!')
})

server.listen()
once(server, 'listening').then(() => {
  const client = new H2CClient(`http://localhost:${server.address().port}/`)

  const response = await client.request({ path: '/', method: 'GET' })
  console.log(response.statusCode) // 200
  response.body.text.then((text) => {
    console.log(text) // Hello, world!
  })
})

new H2CClient(url[, options])

Arguments:

  • url URL | string - Should only include the protocol, hostname, and port. It only supports http protocol.
  • options H2CClientOptions (optional)

Returns: H2CClient

Parameter: H2CClientOptions

  • bodyTimeout number | null (optional) - Default: 300e3 - The timeout after which a request will time out, in milliseconds. Monitors time between receiving body data. Use 0 to disable it entirely. Defaults to 300 seconds. Please note the timeout will be reset if you keep writing data to the socket everytime.
  • headersTimeout number | null (optional) - Default: 300e3 - The amount of time, in milliseconds, the parser will wait to receive the complete HTTP headers while not sending the request. Defaults to 300 seconds.
  • keepAliveMaxTimeout number | null (optional) - Default: 600e3 - The maximum allowed keepAliveTimeout, in milliseconds, when overridden by keep-alive hints from the server. Defaults to 10 minutes.
  • keepAliveTimeout number | null (optional) - Default: 4e3 - The timeout, in milliseconds, after which a socket without active requests will time out. Monitors time between activity on a connected socket. This value may be overridden by keep-alive hints from the server. See MDN: HTTP - Headers - Keep-Alive directives for more details. Defaults to 4 seconds.
  • keepAliveTimeoutThreshold number | null (optional) - Default: 2e3 - A number of milliseconds subtracted from server keep-alive hints when overriding keepAliveTimeout to account for timing inaccuracies caused by e.g. transport latency. Defaults to 2 seconds.
  • maxHeaderSize number | null (optional) - Default: --max-http-header-size or 16384 - The maximum length of request headers in bytes. Defaults to Node.js' --max-http-header-size or 16KiB.
  • maxResponseSize number | null (optional) - Default: -1 - The maximum length of response body in bytes. Set to -1 to disable.
  • maxConcurrentStreams: number - Default: 100. Dictates the maximum number of concurrent streams for a single H2 session. It can be overridden by a SETTINGS remote frame.
  • pipelining number | null (optional) - Default to maxConcurrentStreams - The amount of concurrent requests sent over a single HTTP/2 session in accordance with RFC-7540 Stream specification. Streams can be closed up by remote server at any time.
  • connect ConnectOptions | null (optional) - Default: null.
  • strictContentLength Boolean (optional) - Default: true - Whether to treat request content length mismatches as errors. If true, an error is thrown when the request content-length header doesn't match the length of the request body.
  • autoSelectFamily: boolean (optional) - Default: depends on local Node version, on Node 18.13.0 and above is false. Enables a family autodetection algorithm that loosely implements section 5 of RFC 8305. See here for more details. This option is ignored if not supported by the current Node version.
  • autoSelectFamilyAttemptTimeout: number - Default: depends on local Node version, on Node 18.13.0 and above is 250. The amount of time in milliseconds to wait for a connection attempt to finish before trying the next address when using the autoSelectFamily option. See here for more details.

Parameter: H2CConnectOptions

  • socketPath string | null (optional) - Default: null - An IPC endpoint, either Unix domain socket or Windows named pipe.
  • timeout number | null (optional) - In milliseconds, Default 10e3.
  • servername string | null (optional)
  • keepAlive boolean | null (optional) - Default: true - TCP keep-alive enabled
  • keepAliveInitialDelay number | null (optional) - Default: 60000 - TCP keep-alive interval for the socket in milliseconds

Example - Basic Client instantiation

This will instantiate the undici H2CClient, but it will not connect to the origin until something is queued. Consider using client.connect to prematurely connect to the origin, or just call client.request.

"use strict";
import { H2CClient } from "undici";

const client = new H2CClient("http://localhost:3000");

Instance Methods

H2CClient.close([callback])

Implements Dispatcher.close([callback]).

H2CClient.destroy([error, callback])

Implements Dispatcher.destroy([error, callback]).

Waits until socket is closed before invoking the callback (or returning a promise if no callback is provided).

H2CClient.connect(options[, callback])

See Dispatcher.connect(options[, callback]).

H2CClient.dispatch(options, handlers)

Implements Dispatcher.dispatch(options, handlers).

H2CClient.pipeline(options, handler)

See Dispatcher.pipeline(options, handler).

H2CClient.request(options[, callback])

See Dispatcher.request(options [, callback]).

H2CClient.stream(options, factory[, callback])

See Dispatcher.stream(options, factory[, callback]).

H2CClient.upgrade(options[, callback])

See Dispatcher.upgrade(options[, callback]).

Instance Properties

H2CClient.closed

  • boolean

true after H2CClient.close() has been called.

H2CClient.destroyed

  • boolean

true after client.destroyed() has been called or client.close() has been called and the client shutdown has completed.

H2CClient.pipelining

  • number

Property to get and set the pipelining factor.

Instance Events

Event: 'connect'

See Dispatcher Event: 'connect'.

Parameters:

  • origin URL
  • targets Array<Dispatcher>

Emitted when a socket has been created and connected. The client will connect once client.size > 0.

Example - Client connect event

import { createServer } from "node:http2";
import { H2CClient } from "undici";
import { once } from "events";

const server = createServer((request, response) => {
  response.end("Hello, World!");
}).listen();

await once(server, "listening");

const client = new H2CClient(`http://localhost:${server.address().port}`);

client.on("connect", (origin) => {
  console.log(`Connected to ${origin}`); // should print before the request body statement
});

try {
  const { body } = await client.request({
    path: "/",
    method: "GET",
  });
  body.setEncoding("utf-8");
  body.on("data", console.log);
  client.close();
  server.close();
} catch (error) {
  console.error(error);
  client.close();
  server.close();
}

Event: 'disconnect'

See Dispatcher Event: 'disconnect'.

Parameters:

  • origin URL
  • targets Array<Dispatcher>
  • error Error

Emitted when socket has disconnected. The error argument of the event is the error which caused the socket to disconnect. The client will reconnect if or once client.size > 0.

Example - Client disconnect event

import { createServer } from "node:http2";
import { H2CClient } from "undici";
import { once } from "events";

const server = createServer((request, response) => {
  response.destroy();
}).listen();

await once(server, "listening");

const client = new H2CClient(`http://localhost:${server.address().port}`);

client.on("disconnect", (origin) => {
  console.log(`Disconnected from ${origin}`);
});

try {
  await client.request({
    path: "/",
    method: "GET",
  });
} catch (error) {
  console.error(error.message);
  client.close();
  server.close();
}

Event: 'drain'

Emitted when pipeline is no longer busy.

See Dispatcher Event: 'drain'.

Example - Client drain event

import { createServer } from "node:http2";
import { H2CClient } from "undici";
import { once } from "events";

const server = createServer((request, response) => {
  response.end("Hello, World!");
}).listen();

await once(server, "listening");

const client = new H2CClient(`http://localhost:${server.address().port}`);

client.on("drain", () => {
  console.log("drain event");
  client.close();
  server.close();
});

const requests = [
  client.request({ path: "/", method: "GET" }),
  client.request({ path: "/", method: "GET" }),
  client.request({ path: "/", method: "GET" }),
];

await Promise.all(requests);

console.log("requests completed");

Event: 'error'

Invoked for users errors such as throwing in the onError handler.